Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (2024)

Blessed are the Peacemakers is the 39th main story mission in Red Dead Redemption 2 (RDR2).This walkthrough will guide you through all objectives ofBlessed are the Peacemakers Main Quest including all Gold Medals for 100%completion.

Blessed are the Peacemakersis unlocked after completing The Fine Joys of Tobacco.

Quest Giver: Micah
Chapter: 3
Region: Lemoyne

Gold Medal Requirements:

  • Free yourself and perform self-surgery within 1 minute
  • Recover your weapons from the O’Driscoll’s camp
  • Kill the O’Driscoll gang members that beat and shot you
  • Escape the O’Driscoll’s camp without being spotted

Starting Location: Clemens Point, Lemoyne

Talk to Micah

Talking to Micah will begin this mission. Pearson brings news that Colm O’Driscoll has requested a parley. Though everyone agrees that it’s probably a trap, even the possibility of putting one of your many conflicts to rest is worth the risk.

Micah reveals that the plan is to have Arthur cover them from above while Micah and Dutch go to the meeting. Though this seems to reassure them, Arthur isn’t convinced.

Ride out to the meeting with Dutch and Micah.

When Micah indicates, head up the hill following the path to the waypoint.

Move to the yellow target area.

Watch Dutch and Micah through the binoculars, and wait for the meeting.

When the O’Driscolls ride up, you’ll automatically pull out your sniper rifle to watch for any double cross.

Just as Dutch and Colm get into it, the truth of the trap is revealed.

Oops.

Arthur is knocked unconscious a few times until he finally has an opportunity to escape.

Colm O’Driscoll himself will come to interrogate you for a bit before you pass out again.

Escape

  • GOLD MEDAL: Free yourself and perform self-surgery within 1 minute

When you come to, you’ll be hanging on chains by your feet. You will have to move quickly to meet the gold medal requirements, so watch the prompts carefully. Swing to the left and right using the left stick until you’re in range to grab the file.

You will automatically reach up and free your feet, dropping to the ground.

Now you have to do something about that gunshot wound. Rotate the left stick until the icon goes white.

Then you will insert the file into the wound with the Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (17) /Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (18) button.

Rotate the left stick until the icon is white. Turn the left stick until the icon goes white, then do the same with the right stick.

Next, press Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (21) /Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (22) repeatedly to pour gunpowder into the wound.

Finally, press the left stick up to raise the candle to the wound…

…and hammer Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (25) /Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (26) to set fire to the gunpowder to cauterize the wound.

Ouch.

  • GOLD MEDAL: Kill the O’Driscoll gang members that beat and shot you
  • GOLD MEDAL: Escape the O’Driscoll’s camp without being spotted

NOTE: If you are spotted during the escape, you can restart the last checkpoint in order to try again, and it will not invalidate the requirement. (Thanks to user Yukino for the tip!)

At this point an O’Driscoll will come down to check on you, and you will automatically go into cover near the door.

Choose your moment and press Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (30) /Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (31) to perform a Stealth Kill. Until you escape, you have to ensure that all of your kills are stealthy, and that you’re not seen as you eliminate all the O’Driscolls in the area for the gold medal requirements.

As you start to go up the stairs, you will automatically stop as two O’Driscoll guards pass the doorway above you going in opposite directions.

Crouch down and go up the stairs, and to the right. Due to your injuries, your vision will be distorted and darkened, so be cautious as you move. Go around the wooden structure to the right, and move towards the guard on the path.

He will stop in front of the wooden box ahead of you, facing away.

Take him out with a stealth kill, then crouch again.

Move slightly to the west until you can see the guard with his back to the wooden structure ahead of you. His peripheral vision is too good to try for a stealth kill. Kill him with a throwing knife. Incidentally, be prepared for you aim to be off due to your injuries. Just make sure your targeting reticle turns red and you’ll hit him.

Once he has been killed, go east then south around the edge of the stairway to the underground torture room, making sure to keep low.

Ahead of you will be a guard on the path leading to the west.

Follow behind him until you can stealthily take him out.

There should be one other guard in the immediate area, to the west of you. With no one else to spot you, this should be an easy kill.

  • GOLD MEDAL: Recover your weapons from the O’Driscoll’s camp

Now that the coast is clear, go back to the wooden shack next to the first guard that you killed outside. You will see a gun icon on your minimap to show you where Arthur’s weapons are. As you approach the wooden crate next to the door to the shack, you will be prompted to recover your weapons and put them on.

Your horse is tied up just to the east of your weapons cache. Mount your horse, and ignore the path east that the waypoint gives you.

Instead zoom out your minimap, and head to the northwest, between the O’Driscoll patrols that are keeping watch in the area.

Continue north across the railroad tracks.

On the other side, turn slightly to the northeast, giving a wide berth to the O’Driscoll patrols near the tracks.

Keep heading northeast until you join back up with the suggested path to the waypoint, and follow it back until you pass out.

You’ll wake up safe and sound back in camp, and the mission will be over.

This finishesBlessed are the Peacemakers mainmission in Red Dead Redemption 2.Nowthe next questA Short Walk in a Pretty Town starts.

Next Up:A Short Walk in a Pretty Town

For more Walkthroughs with all gold medals, check out the completeRed Dead Redemption 2 Story Walkthrough.

« PrevRed Dead Redemption 2 The Fine Joys of Tobacco WalkthroughNext »Red Dead Redemption 2 A Short Walk in a Pretty Town Walkthrough

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Red Dead Redemption 2 Blessed are the Peacemakers Walkthrough (2024)

FAQs

Do you lose your weapons in Blessed Are the Peacemakers? ›

If Arthur did not retrieve his weapons during this mission, they will be replaced and be found on his horse after the mission. Pausing and then un-pausing the game during Arthur's transport by the O'Driscolls will reveal a quick prompt by the game to either break free or give up.

Did Micah set up the O'Driscoll meeting? ›

However it's Micah who convinced Dutch to go along with it not Pearson. At the meeting Colm's men snatch you up, and Colm explains his plan is to get Dutch and the gang to come and rescue Arthur, at which point Colm with nab them as well and turn them over to the Pinkertons.

Should I spare Driscoll rdr2? ›

This choice is made difficult simply by being the first time the player has to make a decision presented by the game, which is always unnerving. Ultimately the decision does not matter. You can either choke the O'Driscoll to death or leave him to freeze in the cold, whatever is best for Arthur's character.

How to get your weapons back in RDR2? ›

So if you've lost your weapons, they're probably not really gone and you just need to head over to your horse and hold the left shoulder button to open your weapon wheel. Then you need to use the Right Stick to hover over where the saddles are on the wheel and press the Right Trigger to choose which weapon to equip.

Do you lose everything after guarma? ›

The only time this drastically changes is in Guarma when you lose almost all of your items and weapons. (Don't worry, you get them back when you return to the mainland.) While this frustrated some of you, it forces you to appreciate every bullet you loot from your fallen enemies.

Why does the coat of arms say Blessed are the peacemakers? ›

A ruler might want the phrase "Blessed are the peacemakers" included in a coat of arms to emphasize their commitment to maintaining peace and harmony within their realm. It conveys the ruler's desire to be seen as a mediator, promoting stability and resolving conflicts diplomatically.

What mission does Arthur lose his horse? ›

It is the final mission of Chapter 6 and also the final mission that the player controls the primary protagonist, Arthur Morgan.

What is the reward of the peacemakers? ›

The reward for this beatitude is a twofold: the blessings that result from peace as well as being called children of God. We share in Christ's very heart for reconciliation when we live as a peacemaker in our daily lives.

Does Dutch realize Micah is the rat? ›

Dutch eventually realizes that Micah was the real traitor after the fight between Arthur and Micah, and abandons him, signaling an end to their friendship.

Can you let Micah hang in Red Dead 2? ›

Knowing what we know, the instinct to shoot him in the face or leave him to be hanged is strong... but the story won't move on till we do what must be done. Interestingly, while you must always free Micah, Rockstar does at least provide the player with some options.

How did Dutch betray Arthur? ›

Upon saving John from prison, Arthur reveals his doubts about Dutch, unable to accept his leader's growing obsessions. Dutch seemingly abandons Arthur during an assault on an oil refinery and leaves John for dead when he is shot during a train robbery.

What is the saddest ending in RDR2? ›

The end events of Rockstar's Red Dead Redemption sequel sees our second protagonist Arthur Morgan meet his untimely end. After contracting tuberculosis, Arthur peacefully succumbs to his illness under the sunrise (or he is killed by Micah if you managed to finish the game with low honour).

Is it worth being dishonorable in RDR2? ›

High honor leads to reduced prices, better loot, and more outfits, while low honor yields more loot and discounts on deadeye tonics. Being good in the game requires sacrifices, while being bad has fewer rewards, but low honor makes gameplay easier and less stressful.

Will there be RDR3? ›

Summary. Red Dead Redemption 3 is likely in development due to the success of the franchise and the long development time of RDR2. Speculation suggests that RDR3 would be a prequel to maintain the game's Wild West atmosphere and themes.

What do the peacemakers inherit? ›

“The peacemakers are called children of God or sons of God, because of their eternal reward in following Jesus. The verse is saying that those who inherit the kingdom of God, through faith and trust in Jesus Christ, will receive the eternal reward of being a child of God.

Do you lose all your money in Red Dead Redemption 2? ›

From what my friend told me (she beat the game before me), no you do not keep your money. So spend everything you have before chapter 6. You lose all your money at the end of chapter 6 but you get a huge amount after fininshing epilogue 2.

What is the result of being a peacemaker? ›

In a world often marked by division and conflict, the presence of peacemakers is invaluable. Their tireless efforts to resolve disputes, foster understanding, and promote peace have the power to transform societies and create a more harmonious world.

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